[cosmic-users] compiling idl_to_picml on linux?
Johnny Willemsen
jwillemsen at remedy.nl
Mon Nov 22 15:54:01 CST 2010
Hi,
Btw I am using gcc 4.5
Johnny
Op 22 nov. 2010 om 20:45 heeft "James H. Hill" <hillj at cs.iupui.edu> het volgende geschreven:
> Hi Johnny,
>
> On Nov 22, 2010, at 2:27 PM, Johnny Willemsen wrote:
>
>> Hi,
>>
>> I would like to use idl_to_picml on linux but I can't get it to compile.
>> First it seems GAME is disabled on non-windows, is this really the case?
>
> No, this should not be the case.
>
>> When I enable it I get this error:
>>
>> Johnny
>>
>> g++ -fvisibility=hidden -fvisibility-inlines-hidden -W -Wall
>> -Wpointer-arith -m64 -O3 -ggdb -pipe -D_REENTRANT -DACE_HAS_AIO_CALLS
>> -D_GNU_SOURCE -I/home/johnny/ACE/latest/ACE_wrappers
>> -DACE_HAS_VALGRIND -DACE_NO_INLINE -I/include
>> -I/home/johnny/ACE/latest/ACE_wrappers -I../.. -I../../game
>> -DXML_USE_PTHREADS -DGAME_XME_BUILD_DLL -c -fPIC -o
>> .shobj/Configuration.o Configuration.cpp
>> In file included from Configuration.cpp:3:0:
>> Configuration.h:40:1: error: explicit instantiation of ‘class
>> ACE_Singleton<GAME::XME::Configuration, ACE_Thread_Mutex>’ in namespace
>> ‘GAME::XME’ (which does not enclose namespace ‘::’)
>> make[1]: *** [.shobj/Configuration.o] Error 1
>
> We will look into this problem.
>
> Thanks,
>
> James
>
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>
>
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