[commit] r2091 - in trunk: GME GME/CSGUI GME/CSGUI/Properties GME/CSGUI/Resources GME/Gme Install

GMESRC Repository Notifications gme-commit at list.isis.vanderbilt.edu
Fri Oct 26 15:25:58 CDT 2012


Author: ksmyth
Date: Fri Oct 26 15:25:58 2012
New Revision: 2091

Log:
Add Welcome screen

Added:
   trunk/GME/CSGUI/
   trunk/GME/CSGUI/CSGUI.csproj
   trunk/GME/CSGUI/CSGUI.props
   trunk/GME/CSGUI/New.png
   trunk/GME/CSGUI/Open.png
   trunk/GME/CSGUI/Properties/
   trunk/GME/CSGUI/Properties/AssemblyInfo.cs
   trunk/GME/CSGUI/Properties/Resources.Designer.cs
   trunk/GME/CSGUI/Properties/Resources.resx
   trunk/GME/CSGUI/Resources/
   trunk/GME/CSGUI/Resources/GME.ico
   trunk/GME/CSGUI/WelcomeScreen.Designer.cs
   trunk/GME/CSGUI/WelcomeScreen.cs
   trunk/GME/CSGUI/WelcomeScreen.resx
   trunk/GME/CSGUI/WelcomeScreenExp.cs
   trunk/GME/CSGUI/app.manifest
Modified:
   trunk/GME/GME.sln
   trunk/GME/Gme/GME.vcxproj
   trunk/GME/Gme/GMEApp.cpp
   trunk/GME/Gme/GMEApp.h
   trunk/Install/GME_bin.wxs

Added: trunk/GME/CSGUI/CSGUI.csproj
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/CSGUI.csproj	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,96 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProductVersion>8.0.30703</ProductVersion>
+    <SchemaVersion>2.0</SchemaVersion>
+    <ProjectGuid>{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}</ProjectGuid>
+    <OutputType>Library</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <RootNamespace>CSGUI</RootNamespace>
+    <AssemblyName>CSGUI</AssemblyName>
+    <TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+    <TargetFrameworkProfile />
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup>
+    <ApplicationIcon>
+    </ApplicationIcon>
+  </PropertyGroup>
+  <PropertyGroup>
+    <ApplicationManifest>app.manifest</ApplicationManifest>
+  </PropertyGroup>
+  <PropertyGroup>
+    <RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="System" />
+    <Reference Include="System.Data" />
+    <Reference Include="System.Drawing" />
+    <Reference Include="System.Windows.Forms" />
+    <Reference Include="System.Xml" />
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="WelcomeScreen.cs">
+      <SubType>Form</SubType>
+    </Compile>
+    <Compile Include="WelcomeScreen.Designer.cs">
+      <DependentUpon>WelcomeScreen.cs</DependentUpon>
+    </Compile>
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="Properties\Resources.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DesignTime>True</DesignTime>
+      <DependentUpon>Resources.resx</DependentUpon>
+    </Compile>
+    <Compile Include="WelcomeScreenExp.cs" />
+  </ItemGroup>
+  <ItemGroup>
+    <EmbeddedResource Include="WelcomeScreen.resx">
+      <DependentUpon>WelcomeScreen.cs</DependentUpon>
+    </EmbeddedResource>
+    <EmbeddedResource Include="Properties\Resources.resx">
+      <Generator>ResXFileCodeGenerator</Generator>
+      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+    </EmbeddedResource>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="app.manifest" />
+    <None Include="Open.png" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="New.png" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="Resources\GME.ico" />
+  </ItemGroup>
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+  <PropertyGroup>
+    <PostBuildEvent>"C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Bin\tlbexp" $(TargetPath)</PostBuildEvent>
+  </PropertyGroup>
+  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
+       Other similar extension points exist, see Microsoft.Common.targets.
+  <Target Name="BeforeBuild">
+  </Target>
+  <Target Name="AfterBuild">
+  </Target>
+  -->
+</Project>
\ No newline at end of file

Added: trunk/GME/CSGUI/CSGUI.props
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/CSGUI.props	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup />
+  <ItemDefinitionGroup>
+    <ClCompile>
+      <AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)\bin\Release;$(MSBuildThisFileDirectory)\bin\Debug;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+    </ClCompile>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file

Added: trunk/GME/CSGUI/New.png
==============================================================================
Binary files /dev/null	00:00:00 1970	(empty, because file is newly added) and trunk/GME/CSGUI/New.png	Fri Oct 26 15:25:58 2012	(r2091) differ

Added: trunk/GME/CSGUI/Open.png
==============================================================================
Binary files /dev/null	00:00:00 1970	(empty, because file is newly added) and trunk/GME/CSGUI/Open.png	Fri Oct 26 15:25:58 2012	(r2091) differ

Added: trunk/GME/CSGUI/Properties/AssemblyInfo.cs
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/Properties/AssemblyInfo.cs	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following 
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("CSGUI")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("ISIS/Vanderbilt University")]
+[assembly: AssemblyProduct("CSGUI")]
+[assembly: AssemblyCopyright("Copyright © ISIS/Vanderbilt University 2012")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible 
+// to COM components.  If you need to access a type in this assembly from 
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("4218a841-86ae-47ea-8b69-1116626dd42e")]
+
+// Version information for an assembly consists of the following four values:
+//
+//      Major Version
+//      Minor Version 
+//      Build Number
+//      Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers 
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]

Added: trunk/GME/CSGUI/Properties/Resources.Designer.cs
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/Properties/Resources.Designer.cs	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,84 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:4.0.30319.269
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace CSGUI.Properties {
+    using System;
+    
+    
+    /// <summary>
+    ///   A strongly-typed resource class, for looking up localized strings, etc.
+    /// </summary>
+    // This class was auto-generated by the StronglyTypedResourceBuilder
+    // class via a tool like ResGen or Visual Studio.
+    // To add or remove a member, edit your .ResX file then rerun ResGen
+    // with the /str option, or rebuild your VS project.
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    internal class Resources {
+        
+        private static global::System.Resources.ResourceManager resourceMan;
+        
+        private static global::System.Globalization.CultureInfo resourceCulture;
+        
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+        internal Resources() {
+        }
+        
+        /// <summary>
+        ///   Returns the cached ResourceManager instance used by this class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Resources.ResourceManager ResourceManager {
+            get {
+                if (object.ReferenceEquals(resourceMan, null)) {
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CSGUI.Properties.Resources", typeof(Resources).Assembly);
+                    resourceMan = temp;
+                }
+                return resourceMan;
+            }
+        }
+        
+        /// <summary>
+        ///   Overrides the current thread's CurrentUICulture property for all
+        ///   resource lookups using this strongly typed resource class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Globalization.CultureInfo Culture {
+            get {
+                return resourceCulture;
+            }
+            set {
+                resourceCulture = value;
+            }
+        }
+        
+        internal static System.Drawing.Icon GME {
+            get {
+                object obj = ResourceManager.GetObject("GME", resourceCulture);
+                return ((System.Drawing.Icon)(obj));
+            }
+        }
+        
+        internal static System.Drawing.Bitmap New {
+            get {
+                object obj = ResourceManager.GetObject("New", resourceCulture);
+                return ((System.Drawing.Bitmap)(obj));
+            }
+        }
+        
+        internal static System.Drawing.Bitmap Open {
+            get {
+                object obj = ResourceManager.GetObject("Open", resourceCulture);
+                return ((System.Drawing.Bitmap)(obj));
+            }
+        }
+    }
+}

Added: trunk/GME/CSGUI/Properties/Resources.resx
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/Properties/Resources.resx	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,131 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
+  <data name="Open" type="System.Resources.ResXFileRef, System.Windows.Forms">
+    <value>..\Open.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+  </data>
+  <data name="New" type="System.Resources.ResXFileRef, System.Windows.Forms">
+    <value>..\New.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+  </data>
+  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
+  <data name="GME" type="System.Resources.ResXFileRef, System.Windows.Forms">
+    <value>..\Resources\GME.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+  </data>
+</root>
\ No newline at end of file

Added: trunk/GME/CSGUI/Resources/GME.ico
==============================================================================
Binary files /dev/null	00:00:00 1970	(empty, because file is newly added) and trunk/GME/CSGUI/Resources/GME.ico	Fri Oct 26 15:25:58 2012	(r2091) differ

Added: trunk/GME/CSGUI/WelcomeScreen.Designer.cs
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/WelcomeScreen.Designer.cs	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,96 @@
+namespace CSGUI
+{
+    partial class WelcomeScreen
+    {
+        /// <summary>
+        /// Required designer variable.
+        /// </summary>
+        private System.ComponentModel.IContainer components = null;
+
+        /// <summary>
+        /// Clean up any resources being used.
+        /// </summary>
+        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        protected override void Dispose(bool disposing)
+        {
+            if (disposing && (components != null))
+            {
+                components.Dispose();
+            }
+            base.Dispose(disposing);
+        }
+
+        #region Windows Form Designer generated code
+
+        /// <summary>
+        /// Required method for Designer support - do not modify
+        /// the contents of this method with the code editor.
+        /// </summary>
+        private void InitializeComponent()
+        {
+            this.btnNew = new System.Windows.Forms.Button();
+            this.btnOpen = new System.Windows.Forms.Button();
+            this.grpRecents = new System.Windows.Forms.GroupBox();
+            this.SuspendLayout();
+            // 
+            // btnNew
+            // 
+            this.btnNew.BackgroundImage = global::CSGUI.Properties.Resources.New;
+            this.btnNew.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
+            this.btnNew.Location = new System.Drawing.Point(12, 168);
+            this.btnNew.Name = "btnNew";
+            this.btnNew.Size = new System.Drawing.Size(152, 150);
+            this.btnNew.TabIndex = 1;
+            this.btnNew.Text = "New ";
+            this.btnNew.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
+            this.btnNew.UseVisualStyleBackColor = true;
+            // 
+            // btnOpen
+            // 
+            this.btnOpen.BackgroundImage = global::CSGUI.Properties.Resources.Open;
+            this.btnOpen.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
+            this.btnOpen.Location = new System.Drawing.Point(14, 12);
+            this.btnOpen.Name = "btnOpen";
+            this.btnOpen.Size = new System.Drawing.Size(150, 150);
+            this.btnOpen.TabIndex = 0;
+            this.btnOpen.Text = "Open ";
+            this.btnOpen.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
+            this.btnOpen.UseVisualStyleBackColor = true;
+            // 
+            // grpRecents
+            // 
+            this.grpRecents.Location = new System.Drawing.Point(170, 12);
+            this.grpRecents.Name = "grpRecents";
+            this.grpRecents.Size = new System.Drawing.Size(690, 306);
+            this.grpRecents.TabIndex = 2;
+            this.grpRecents.TabStop = false;
+            this.grpRecents.Text = "Recent Projects";
+            // 
+            // WelcomeScreen
+            // 
+            this.AllowDrop = true;
+            this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 13F);
+            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+            this.ClientSize = new System.Drawing.Size(872, 328);
+            this.Controls.Add(this.grpRecents);
+            this.Controls.Add(this.btnNew);
+            this.Controls.Add(this.btnOpen);
+            this.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+            this.Icon = global::CSGUI.Properties.Resources.GME;
+            this.MaximizeBox = false;
+            this.MinimizeBox = false;
+            this.Name = "WelcomeScreen";
+            this.Text = "GME";
+            this.ResumeLayout(false);
+
+        }
+
+        #endregion
+
+        private System.Windows.Forms.Button btnOpen;
+        private System.Windows.Forms.Button btnNew;
+        private System.Windows.Forms.GroupBox grpRecents;
+
+
+    }
+}
\ No newline at end of file

Added: trunk/GME/CSGUI/WelcomeScreen.cs
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/WelcomeScreen.cs	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,111 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Text;
+using System.Windows.Forms;
+using System.Runtime.InteropServices;
+
+namespace CSGUI
+{
+
+    [ComVisible(false)]
+    public partial class WelcomeScreen : Form
+    {
+
+        public string SelectedProject;
+        public WelcomeScreen()
+        {
+            InitializeComponent();
+            this.FormBorderStyle = FormBorderStyle.FixedSingle;
+        }
+        protected override bool ProcessMnemonic(char charCode)
+        {
+            if (charCode >= '1' && charCode < '1' + recents.Count)
+            {
+                this.SelectedProject = recents[charCode - '1'];
+                Close();
+                return true;
+            }
+            return false;
+        }
+
+        protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
+        {
+            if (keyData == Keys.Escape)
+                this.Close();
+            return base.ProcessCmdKey(ref msg, keyData);
+        }
+
+        List<string> recents;
+        internal void ShowDialog(IWin32Window windowWrapper, List<string> recents)
+        {
+            this.recents = recents;
+            int y = 20;
+            foreach (string recent_ in recents)
+            {
+                string recent = recent_;
+                LinkLabel recentLink = new System.Windows.Forms.LinkLabel();
+                recentLink.Text = recent;
+                recentLink.Location = new Point(7, y);
+                recentLink.AutoSize = false;
+                recentLink.AutoEllipsis = true;
+                recentLink.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+                recentLink.Size = new Size(grpRecents.Size.Width - 14, 20);
+                recentLink.LinkClicked += delegate(object sender, LinkLabelLinkClickedEventArgs args)
+                {
+                    this.SelectedProject = recent;
+                    this.Close();
+                };
+                grpRecents.Controls.Add(recentLink);
+                y += 23;
+            }
+
+            this.btnOpen.Click += new EventHandler(delegate(object o, EventArgs args)
+            {
+                OpenFileDialog openFileDialog1 = new OpenFileDialog();
+                //openFileDialog1.InitialDirectory =
+                openFileDialog1.Filter = "GME project files (*.mga,*.xme)|*.mga; *.xme|MGA files|*.mga|GME XML files|*.xme; *.xml|All files (*.*)|*.*";
+                openFileDialog1.RestoreDirectory = true;
+                openFileDialog1.CheckFileExists = true;
+
+                if (openFileDialog1.ShowDialog(this) == DialogResult.OK)
+                {
+                    this.SelectedProject = openFileDialog1.FileName;
+                    this.Close();
+                }
+            });
+            this.btnNew.Click += new EventHandler(delegate(object o, EventArgs args)
+                {
+                    this.SelectedProject = WelcomeScreenExp.sCREATE_SENTINEL;
+                    this.Close();
+                });
+            this.StartPosition = FormStartPosition.CenterParent;
+            this.ShowInTaskbar = false;
+            this.DragDrop += new DragEventHandler(delegate(object o, DragEventArgs de)
+                {
+                    if (de.Data.GetDataPresent(DataFormats.FileDrop))
+                    {
+                        SelectedProject = (de.Data.GetData(DataFormats.FileDrop) as string[])[0];
+                        this.Close();
+                    }
+                });
+            this.DragEnter += new DragEventHandler(delegate(object o, DragEventArgs e)
+                {
+                    if (e.Data.GetDataPresent(DataFormats.FileDrop))
+                    {
+                        string filename = (e.Data.GetData(DataFormats.FileDrop) as string[])[0];
+                        if (filename.EndsWith(".mga") || filename.EndsWith(".xme"))
+                        {
+                            e.Effect = DragDropEffects.Copy;
+                            return;
+                        }
+                    }
+                    e.Effect = DragDropEffects.None;
+
+                });
+            ShowDialog(windowWrapper);
+        }
+    }
+}

Added: trunk/GME/CSGUI/WelcomeScreen.resx
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/WelcomeScreen.resx	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>
\ No newline at end of file

Added: trunk/GME/CSGUI/WelcomeScreenExp.cs
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/WelcomeScreenExp.cs	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,42 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+using System.Windows.Forms;
+using System.Runtime.InteropServices;
+
+namespace CSGUI
+{
+    internal class WindowWrapper : IWin32Window
+    {
+        public IntPtr Handle { get; private set; }
+        public WindowWrapper(IntPtr hwnd) { Handle = hwnd; }
+    }
+
+    [Guid("68FDA295-8D49-4445-BE29-1F171B4BE07D"),
+    ProgId("MGA.WelcomeScreen"),
+    ClassInterface(ClassInterfaceType.AutoDual)]
+    [ComVisible(true)]
+    public class WelcomeScreenExp
+    {
+        public static string sCREATE_SENTINEL = "<create>";
+        public string CREATE_SENTINEL { get { return sCREATE_SENTINEL; } }
+        public string ShowWelcomeWindow(Int64 parentHwnd)
+        {
+            WelcomeScreen ws = new WelcomeScreen();
+            ws.ShowDialog(new WindowWrapper((IntPtr)parentHwnd), recents);
+            return ws.SelectedProject;
+        }
+
+        List<string> recents = new List<string>();
+
+        public void SetRecentProjects(object recents)
+        {
+            foreach (string recent in (recents as Array))
+            {
+                if (!String.IsNullOrEmpty(recent))
+                    this.recents.Add(recent);
+            }
+        }
+    }
+
+}

Added: trunk/GME/CSGUI/app.manifest
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ trunk/GME/CSGUI/app.manifest	Fri Oct 26 15:25:58 2012	(r2091)
@@ -0,0 +1,63 @@
+<?xml version="1.0" encoding="utf-8"?>
+<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
+  <assemblyIdentity
+             type="win32"
+             name="CSGUI"
+             version="1.0.0.0"
+             processorArchitecture="msil" />
+  <clrClass
+               clsid="{78BE7B95-3564-4BA9-8FE6-8D9B91EEE0B8}"
+               progid="MGA.WelcomeScreen"
+               threadingModel="Both"
+               name="CSGUI.WelcomeScreenExp"
+               runtimeVersion="v4.0.30319">
+  </clrClass>
+  <file name="CSGUI.dll">
+  </file>
+
+<!--
+  <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
+    <security>
+      <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
+        <!- - UAC Manifest Options
+            If you want to change the Windows User Account Control level replace the 
+            requestedExecutionLevel node with one of the following.
+
+        <requestedExecutionLevel  level="asInvoker" uiAccess="false" />
+        <requestedExecutionLevel  level="requireAdministrator" uiAccess="false" />
+        <requestedExecutionLevel  level="highestAvailable" uiAccess="false" />
+
+            Specifying requestedExecutionLevel node will disable file and registry virtualization.
+            If you want to utilize File and Registry Virtualization for backward 
+            compatibility then delete the requestedExecutionLevel node.
+        - ->
+        <requestedExecutionLevel level="asInvoker" uiAccess="false" />
+      </requestedPrivileges>
+    </security>
+  </trustInfo>
+  
+  <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
+    <application>
+      <!- - A list of all Windows versions that this application is designed to work with. Windows will automatically select the most compatible environment.- ->
+
+      <!- - If your application is designed to work with Windows 7, uncomment the following supportedOS node- ->
+      <!- -<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>- ->
+      
+    </application>
+  </compatibility>
+-->  
+  <!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
+  <!-- <dependency>
+    <dependentAssembly>
+      <assemblyIdentity
+          type="win32"
+          name="Microsoft.Windows.Common-Controls"
+          version="6.0.0.0"
+          processorArchitecture="*"
+          publicKeyToken="6595b64144ccf1df"
+          language="*"
+        />
+    </dependentAssembly>
+  </dependency>-->
+
+</asmv1:assembly>

Modified: trunk/GME/GME.sln
==============================================================================
--- trunk/GME/GME.sln	Thu Oct 18 13:54:35 2012	(r2090)
+++ trunk/GME/GME.sln	Fri Oct 26 15:25:58 2012	(r2091)
@@ -34,6 +34,8 @@
 EndProject
 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MgaDotNetServices", "MgaDotNetServices\MgaDotNetServices.csproj", "{955209A1-8107-43C2-B0A7-729B03908C64}"
 EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CSGUI", "CSGUI\CSGUI.csproj", "{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Win32 = Debug|Win32
@@ -309,6 +311,17 @@
 		{955209A1-8107-43C2-B0A7-729B03908C64}.Release|Win32.Build.0 = Release|Any CPU
 		{955209A1-8107-43C2-B0A7-729B03908C64}.Release|x64.ActiveCfg = Release|Any CPU
 		{955209A1-8107-43C2-B0A7-729B03908C64}.Release|x64.Build.0 = Release|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Debug|Win32.ActiveCfg = Debug|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Debug|x64.ActiveCfg = Debug|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Debug|x64.Build.0 = Debug|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Release_PGO_Instrument|Win32.ActiveCfg = Release|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Release_PGO_Instrument|x64.ActiveCfg = Release|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Release_PGO_Optimize|Win32.ActiveCfg = Release|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Release_PGO_Optimize|x64.ActiveCfg = Release|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Release|Win32.ActiveCfg = Release|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Release|Win32.Build.0 = Release|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Release|x64.ActiveCfg = Release|Any CPU
+		{6FC5FB26-36BE-4F8B-AEE9-8FD9914D666C}.Release|x64.Build.0 = Release|Any CPU
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE

Modified: trunk/GME/Gme/GME.vcxproj
==============================================================================
--- trunk/GME/Gme/GME.vcxproj	Thu Oct 18 13:54:35 2012	(r2090)
+++ trunk/GME/Gme/GME.vcxproj	Fri Oct 26 15:25:58 2012	(r2091)
@@ -57,18 +57,22 @@
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="..\CrashRpt.props" />
+    <Import Project="..\CSGUI\CSGUI.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="..\CrashRpt.props" />
+    <Import Project="..\CSGUI\CSGUI.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="..\CrashRpt.props" />
+    <Import Project="..\CSGUI\CSGUI.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="..\CrashRpt.props" />
+    <Import Project="..\CSGUI\CSGUI.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
@@ -93,7 +97,8 @@
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <CustomBuildStep>
       <Message>Copying required CrashRpt files</Message>
-      <Command>xcopy /Y/D/F ..\Lib\CrashRpt\bin\CrashRpt.dll "$(OutDir)" &amp;&amp; ^
+      <Command>xcopy /Y/D/F ..\CSGUI\bin\Release\CSGUI.dll "$(OutDir)" &amp;&amp; ^
+xcopy /Y/D/F ..\Lib\CrashRpt\bin\CrashRpt.dll "$(OutDir)" &amp;&amp; ^
 xcopy /Y/D/F ..\Lib\CrashRpt\bin\CrashSender.exe "$(OutDir)" &amp;&amp; ^
 xcopy /Y/D/F ..\Lib\CrashRpt\bin\crashrpt_lang.ini "$(OutDir)"
 </Command>
@@ -138,7 +143,8 @@
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
     <CustomBuildStep>
       <Message>Copying required CrashRpt files</Message>
-      <Command>xcopy /Y/D/F ..\Lib\CrashRpt\bin\x64\CrashRpt.dll "$(OutDir)" &amp;&amp; ^
+      <Command>xcopy /Y/D/F ..\CSGUI\bin\Release\CSGUI.dll "$(OutDir)" &amp;&amp; ^
+xcopy /Y/D/F ..\Lib\CrashRpt\bin\x64\CrashRpt.dll "$(OutDir)" &amp;&amp; ^
 xcopy /Y/D/F ..\Lib\CrashRpt\bin\x64\CrashSender.exe "$(OutDir)" &amp;&amp; ^
 xcopy /Y/D/F ..\Lib\CrashRpt\bin\x64\crashrpt_lang.ini "$(OutDir)"
 </Command>
@@ -182,7 +188,8 @@
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <CustomBuildStep>
       <Message>Copying required CrashRpt files</Message>
-      <Command>xcopy /Y/D/F ..\Lib\CrashRpt\bin\CrashRptd.dll "$(OutDir)" &amp;&amp; ^
+      <Command>xcopy /Y/D/F ..\CSGUI\bin\Debug\CSGUI.dll "$(OutDir)" &amp;&amp; ^
+xcopy /Y/D/F ..\Lib\CrashRpt\bin\CrashRptd.dll "$(OutDir)" &amp;&amp; ^
 xcopy /Y/D/F ..\Lib\CrashRpt\bin\CrashSenderd.exe "$(OutDir)" &amp;&amp; ^
 xcopy /Y/D/F ..\Lib\CrashRpt\bin\crashrpt_lang.ini "$(OutDir)"
 </Command>
@@ -223,7 +230,8 @@
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
     <CustomBuildStep>
       <Message>Copying required CrashRpt files</Message>
-      <Command>xcopy /Y/D/F ..\Lib\CrashRpt\bin\x64\CrashRptd.dll "$(OutDir)" &amp;&amp; ^
+      <Command>xcopy /Y/D/F ..\CSGUI\bin\Debug\CSGUI.dll "$(OutDir)" &amp;&amp; ^
+xcopy /Y/D/F ..\Lib\CrashRpt\bin\x64\CrashRptd.dll "$(OutDir)" &amp;&amp; ^
 xcopy /Y/D/F ..\Lib\CrashRpt\bin\x64\CrashSenderd.exe "$(OutDir)" &amp;&amp; ^
 xcopy /Y/D/F ..\Lib\CrashRpt\bin\x64\crashrpt_lang.ini "$(OutDir)"
 </Command>
@@ -265,6 +273,9 @@
       <Project>{bef31e1e-bb02-4687-a543-a6ad5d522869}</Project>
       <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
     </ProjectReference>
+    <ProjectReference Include="..\CSGUI\CSGUI.csproj">
+      <Project>{6fc5fb26-36be-4f8b-aee9-8fd9914d666c}</Project>
+    </ProjectReference>
     <ProjectReference Include="..\Interfaces\Interfaces.vcxproj">
       <Project>{a9ba4850-c3d5-45dc-98b3-c29ec9fd54eb}</Project>
       <ReferenceOutputAssembly>false</ReferenceOutputAssembly>

Modified: trunk/GME/Gme/GMEApp.cpp
==============================================================================
--- trunk/GME/Gme/GMEApp.cpp	Thu Oct 18 13:54:35 2012	(r2090)
+++ trunk/GME/Gme/GMEApp.cpp	Fri Oct 26 15:25:58 2012	(r2091)
@@ -34,6 +34,13 @@
 #pragma comment(lib, "CrashRpt.lib")
 #endif
 
+#import "C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\mscorlib.tlb"
+namespace CSGUI {
+using namespace mscorlib;
+}
+#import "CSGUI.tlb"
+
+#pragma comment(linker, "\"/manifestdependency:type='win32' processorArchitecture='msil' name='CSGUI' version='1.0.0.0' language='*'\"")
 #ifndef _DEBUG
 #pragma comment(linker, "\"/manifestdependency:type='win32' name='Core' version='1.0.0.0' language='*'\"")
 #pragma comment(linker, "\"/manifestdependency:type='win32' name='Meta' version='1.0.0.0' language='*'\"")
@@ -53,6 +60,7 @@
 #endif
 
 // ATL ///////////////////////////////////////////////////////////////////////////
+#include <atlsafe.h>
 #include "mga_i.c"
 #include "meta_i.c"
 #include "Splash.h"
@@ -294,7 +302,8 @@
 	ParseCommandLine(cmdInfo);
 	
 	if( cmdInfo.m_nShellCommand == CCommandLineInfo::FileOpen || cmdInfo.m_nShellCommand == CCommandLineInfo::AppRegister)
-		cmdInfo.m_bShowSplash = false;
+		;
+	cmdInfo.m_bShowSplash = false;
 
 	CSplashWnd::EnableSplashScreen(cmdInfo.m_bShowSplash);
 	// CG: The following block was inserted by 'Status Bar' component.
@@ -521,16 +530,55 @@
 		OpenProject(conn);
 
 		cmdInfo.m_nShellCommand = CCommandLineInfo::FileNothing;
+		return TRUE;
 	}
  	else if(cmdInfo.bOpenLast && !m_RecentProjectList[0].IsEmpty())
 	{
  		OpenProject(m_RecentProjectList[0]);
  		cmdInfo.m_nShellCommand = CCommandLineInfo::FileNothing;
+		return TRUE;
  	}
 
 	// Dispatch commands specified on the command line
 	//if (!ProcessShellCommand(cmdInfo))
 	//	return FALSE;
+	return FALSE;
+}
+
+BOOL CGMEApp::ShowWelcomeWindow()
+{
+	CSGUI::_WelcomeScreenExpPtr ws;
+	ws.CreateInstance(L"MGA.WelcomeScreen");
+	if (ws)
+	try {
+		ATL::CComSafeArray<BSTR> recents;
+		for (int i = 0; i < m_RecentProjectList.GetSize(); i++)
+		{
+			recents.Add(CComBSTR(m_RecentProjectList[i]));
+		}
+		VARIANT vrecents;
+		vrecents.parray = (SAFEARRAY*)recents;
+		vrecents.vt = VT_ARRAY | VT_BSTR;
+		ws->SetRecentProjects(_variant_t(vrecents));
+		_bstr_t SelectedProject = ws->ShowWelcomeWindow((unsigned long)m_pMainWnd->GetSafeHwnd());
+
+		if (SelectedProject != _bstr_t()) {
+			if (SelectedProject == ws->CREATE_SENTINEL) {
+				OnFileNew();
+			} else {
+				CString conn = static_cast<const wchar_t*>(SelectedProject);
+				if(conn.Find(_T("=")) < 0) {
+					if (conn.Right(4).CompareNoCase(_T(".xme")) == 0)
+						conn.Insert(0, _T("XML="));
+					else
+						conn.Insert(0,_T("MGA="));
+				}
+				OpenProject(conn);
+			}
+		}
+	} catch (_com_error& e) {
+		//AfxMessageBox(e.ErrorMessage());
+	}
 	return TRUE;
 }
 
@@ -578,7 +626,7 @@
 		}
 	}
 
-	OpenCommandLineProject();
+	OpenCommandLineProject() || ShowWelcomeWindow();
 
 	int retVal = 0;
 	if (bNoProtect) {

Modified: trunk/GME/Gme/GMEApp.h
==============================================================================
--- trunk/GME/Gme/GMEApp.h	Thu Oct 18 13:54:35 2012	(r2090)
+++ trunk/GME/Gme/GMEApp.h	Fri Oct 26 15:25:58 2012	(r2091)
@@ -81,6 +81,7 @@
 	}
 
 	BOOL OpenCommandLineProject();
+	BOOL ShowWelcomeWindow();
 
 private:
 	virtual int Run();

Modified: trunk/Install/GME_bin.wxs
==============================================================================
--- trunk/Install/GME_bin.wxs	Thu Oct 18 13:54:35 2012	(r2090)
+++ trunk/Install/GME_bin.wxs	Fri Oct 26 15:25:58 2012	(r2091)
@@ -264,6 +264,12 @@
       </Component>
     </DirectoryRef>
 
+    <DirectoryRef Id="INSTALLDIR">
+      <Component>
+        <File Source="..\GME\CSGUI\bin\Release\CSGUI.dll" />
+      </Component>
+    </DirectoryRef>
+
     <DirectoryRef Id="INSTALLDIR_BIN">
       <Component Id="Meta.dll">
         <File Id="Meta.dll" Name="Meta.dll" KeyPath="yes" Source="..\GME\$(var.Release)_PGO\Meta.dll">


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