[cosmic-users] compiling idl_to_picml on linux?
Johnny Willemsen
jwillemsen at remedy.nl
Mon Nov 22 13:27:20 CST 2010
Hi,
I would like to use idl_to_picml on linux but I can't get it to compile.
First it seems GAME is disabled on non-windows, is this really the case?
When I enable it I get this error:
Johnny
g++ -fvisibility=hidden -fvisibility-inlines-hidden -W -Wall
-Wpointer-arith -m64 -O3 -ggdb -pipe -D_REENTRANT -DACE_HAS_AIO_CALLS
-D_GNU_SOURCE -I/home/johnny/ACE/latest/ACE_wrappers
-DACE_HAS_VALGRIND -DACE_NO_INLINE -I/include
-I/home/johnny/ACE/latest/ACE_wrappers -I../.. -I../../game
-DXML_USE_PTHREADS -DGAME_XME_BUILD_DLL -c -fPIC -o
.shobj/Configuration.o Configuration.cpp
In file included from Configuration.cpp:3:0:
Configuration.h:40:1: error: explicit instantiation of ‘class
ACE_Singleton<GAME::XME::Configuration, ACE_Thread_Mutex>’ in namespace
‘GAME::XME’ (which does not enclose namespace ‘::’)
make[1]: *** [.shobj/Configuration.o] Error 1
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